Friday, December 19, 2008

Dota Theme Manager V3 Add New Theme



Downloads Miror1Click Here
Downloads Miror2Click Here


Install Theme
- Extract .Zip
- Move folder dota theme manager V3 to folder warcraft3 in com yourself.
- You can't change Theme on playing games which can change before to start only.
- You can restore the original theme by press original button.



New Theme in V.3


===DotA Theme Manager V3 - Readme===
1.1 Basic information
1.2 Credits
1.3 Changelog

2.1 Installing
2.2 FAQ
2.3 Troubleshooting


===1.1 Basic information===

The DotA Theme Manager changes the appearance of the Warcraft III world.
It works on most maps and might make them look quite bad because it is created for DotA,
changing that is not possible.
The changes are made by adding textures and models in the War3Patch.mpq,
which is prior to the War3.mpq and War3x.mpq. They are of purely visual nature,
you do not gain any advantage in gameplay using the themes!
When you start the DTM the first time, a backup of the War3Patch.mpq called War3Patch.mpq.bak is created.
If you have any problems after changing something, you can delete the War3Patch.mpq and remove the .bak from the backup.
In case you want to use the Theme Manager again, do not forget to create a new backup ;-)

The following changes to the appearance are possible:
-Beach Theme
-Hell Theme
-Snow Theme
-Barrens Theme
-"Pandaren" User Interface for every race
-"Demon" User Interface for every race
"Original" restores the Theme to original.

You can find the DotA Theme Manager in the internet; If you have questions that are not answered here
or if you have suggestions, you may ask in the forums of dota-allstars.com:
http://forums.dota-allstars.com/index.php?showtopic=185881


===1.2 Credits===
-Infrisios: idea and developement
-Yak: huge support, blight texture for the Beach Theme
-laku_0o for his help with the GUI (he created the first one!)
-ereskigal, murdoc_rocks, Revil0, 4nTr4xX the ones above (stability tests)
-Unwirklich, for the Panda (Beach) and Demon (Hell) UIs (User Interfaces)
-Betatesters for supporting it and kinda reviving the idea of a custom DotA
-martirsadota and Anti-Maphacker for their ongoing support in the forums
-last but not least IceFrog for his constantly good work on DotA

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