Monday, August 8, 2011

Yurnero Guide - The Juggernaut Skill Build, Strategy & Item Build

Yurnero Guide - The Juggernaut Skill Build, Strategy & Item Build



Juggernaut is a hero very low hp early in the game, but even so, it can be a super hero-killer and pusher. Cracking the armor with ease. Turners, dance like a dervish, drag the enemies with a flick of the wrist. Poetry in motion, reducing the enemy on the enemy in the blink of an eye. Yurnero seeks perfection. Seeks to become one with his blade. All to fulfill his destiny as the unstoppable Juggernaut. His most famous skill, however, is his Ultimate Omnislash, which can singlehandedly kill one or two enemy heroes if they're caught alone.







Yurnero - The Juggernaut

Range: 128 | Move Speed: 305

Primary: AGI

Str: 20 + 1.9 | Agi: 20 + 2.85 | Int: 14 + 1.4

Damage: 44 – 48 | HP: 530 | Mana: 182

HP Regen: 1.35 | Mana Regen: 0.57

Attack Speed: 0.71 | Armor: 4



Blade Fury

Blade Fury (F)

Causes a bladestorm of destructive force of 200 AoE around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units and buildings. Lasts 5 seconds.

Level 1 - Deals 80 damage per second.

Level 2 - Deals 100 damage per second.

Level 3 - Deals 120 damage per second.

Level 4 - Deals 140 damage per second.

• This skill won't affect mechanical units.

• You can use items (including TP Scroll/ Boots of Travel) during Blade Fury.

• If a unit is not being affected by Blade Fury, Yurnero can perform normal attacks against this unit.

Mana Cost: 110

Cooldown: 30/28/26/24 Seconds





Healing Ward

Healing Ward (G)

Summons a Healing Ward that heals units` within 500 AoE. Ward can move slowly, has 5 HP and 0 medium armor. Lasts 25 seconds.

Level 1 - Heals 2% of hit points per second.

Level 2 - Heals 3% of hit points per second.

Level 3 - Heals 4% of hit points per second.

Level 4 - Heals 5% of hit points per second.

• You can order the Healing Ward to move (movespeed 300).

• If a unit is affected by two Healing Wards only one will work.

• The ward won't heal mechanical units.

Mana Cost: 80/100/120/140

Cooldown: 60 Seconds





Blade Dance

Blade Dance (C)

Yurnero`s cunning blade gives him a chance to deal double damage on each attack.

Level 1 - 15% chance.

Level 2 - 20% chance.

Level 3 - 25% chance.

Level 4 - 35% chance.

Mana Cost: N/A

Cooldown: N/A



Omnislash

Omnislash (E)

Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing. The search area is 450.

Level 1 - Unleash 3 (5*) blink strikes.

Level 2 - Unleash 5 (7*) link strikes.

Level 3 - Unleash 8 (10*) blink strikes.

• Can be improved by Aghanim's Scepter (* shows the improved values).

• Interrupts channeling skills of the primary target.

• Each slash deals 150 - 250 damage, with an interval of 0.4 seconds.

• With enough attack speed, Yurnero can attack with his own attack strength while jumping around, in these attacks Yurnero can place buffs and trigger chance effects.

• The slashes can't be avoided by evasion. The normal attacks, however, can.

• You can use items while using Omnislash.

Mana Cost: 200/ 275/ 350

Cooldown: 130/120/110 (110/100/90 with Scepter)







Yurnero Guide - The Juggernaut Skill Build



Skill Build:

1. Blade Fury

2. Healing Ward

3. Blade Fury

4. Blade Dance

5. Blade Fury

6. Omnislash

7. Blade Fury

8. Blade Dance

9. Blade Dance

10. Blade Dance

11. Omnislash

12. Healing Ward

13. Healing Ward

14. Healing Ward

15. Stats

16. Omnislash

17. Stats

18. Stats

19. Stats

20. Stats

21. Stats

22. Stats

23. Stats

24. Stats

25. Stats





Yurnero Guide - The Juggernaut Strategy Guide:

(credit to playdota.com for Strategy Play)



Early-Game


In Early-Game try to go with an Stunner or disabler on the lane, he disable / stuns your enemy, and you Blade Fury him to dead. In Blade Fury you're immune to magic, so you're against disable and stun in try to First-blood like save. Try to don't go back early, try getting Ring of Health and Void Stone for Perservance that you're not fast leaking on Mana. If you reached Level 6, make the tactic that guaranteed you a kill. Blade Fury -> physic attacks and if he try to Escape and is low health, finish him off with Omnislash.



Middle-Game

Now you should have Battle Fury and Boots of Speed and anyother Item for Power Treads. Then you should have Level 4 Blade Fury, and try to stay on your lane, push until the Tower is destroyed from Enemy, and begin to gank. Until you got your Stygian Desolator, if you have too much problems gathering Gold for Stygian, finish first Vladmir's Offering (If you have trouble with surviving). If you got Mana problems, go to Aghanim's Scepter. So you can stay very long, and having not that trouble with Mana.



Late-Game

In Late-Game, you should have in your Interface: Power Treads (Agility), Vladmir's Offering, Battle Fury, Stygian Desolator and Eaglehorn maybe. Now it's time to get the Hero-killer you are! You're damage with Critical Strike is so terrible for your enemy, that you leech life as they would no damage you + Healing Ward. Healing Ward should you use in team-fights that your team can stay longer. But take care of your Ward, the enemy Team will sure beginning focusing it, because it heals you, and your team.





My Item Build

Decent Luxuries:



-Battle Fury

-The Butterfly

-Aghanim's Scepter

-Assault Cuirass

-Heart of Tarrasque

-Hood of Defiance

-Boots of Travel



This is my SKILL Build when i using Yurnero - The Juggernaut







Please say thank you for dotabestguides.blogspot.com

No comments:

Post a Comment

Popular Posts