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Tuesday, June 30, 2009
Karachi Matric Science SSC-II Results 2009 - BSEK SSC Part 2 Science Group Results Announced
DotA 6.60b Regeneration Rune Bug!
Dota 6.60b Bug, Exploits and Tricks - Dota-Allstars 6.60b Bug
Here is all the spells that can be blocked using Ghost Scepter, quoted from Kuarinofu Blog:
Mortred,Jugger-all spells,
Tinker - Rockets
Atropos-brain sap,
Lesh-diabolic edict,
QoP-scream of pain,
Dirge-soul rip,
Meepo-earthbind,,
Pit Lord-Pit of Malice,
Pudge-Hook,
NA-Vendetta,
Brood-Spawn Spiderlings,
Techies-land mines/suicide,
Earth Shaker-Echo Slam,
Omni-Purification,
Chen-Test of Faith,
Naga Siren-Ensnare,
Morh-adaptive strike,
Bristle back-Quil Spray,
Beast-Wild axes,
Alchemist-Acid Spray.
And here is another trick to use Regeneration Rune just like before the nerf on Dota 6.60:
Wow, i never thought some bugs still exist after the Dota 6.60b release, thanks Kuarinofu for the tricks! I guess IceFrog will have some more work to do on Dota 6.61. If you want, you can also check the Dota 6.60 Bug post. Enjoy! :)
[Guide]Using MegaExp Plugin
Step 1
Double click on 'GarenaHack'
Step 2
Wait for the loadscreen to load
Step 3
Simply click on 'Login'. No need to enter any details.
Step 4
Click on 'MegaExp'. You can close the Garena client that pops out.
Step 5
Enter your details and click 'Login'. If you dont know what you UID is, then login into Garena client. You'll find your UID there.
Step 6
You'll get this dos window. Note that it says 'fail to connect' for one thread. Dont worry. You'll still gain exp for the remaining 7 threads.
Step 7
This image has been resized. Click this bar to view the full image. The original image is sized 669x338. |
Once you get the 'exp packet sent' message, you start gaining exp. For basic users, wait for 45 min to 1 hour for exp to update. For gold members, the wait for around 30 minutes.
Thats it. You're done. Enjoy the huge exp gain. No need to do anything more. Hope this helps you guys.
Thanks to Garena Hack-er for making this wonderful crack and giving it to us free of charge.
Monday, June 29, 2009
Garena meg exp hack
some ppl still using GarenHack 3.18 cuz they said 3.22 not working 4 them , so they using this one , this one (3.18) works good and 700exp/15mints (gold member).
Sunday, June 28, 2009
DotA 6.60b Tips and Tricks - DotA Allstars 6.60b Guide
Saturday, June 27, 2009
Free free GoldMember
guys,did u know PCP clan Is now raNK 3 in garena with total exp of 27314740 ?
the clan goal is just gaining exp by inviting or accepting exp hackers and the clan lord send free gold member to clan members every month,also you can have a free rename card ,if you put the "PCP" tag before your name.
so if you think you can gain a big amount of exp for this clan daily, pm the clan lord or captain or the two organizers of clan,and describe about the amount of exp you can gain everyday and then they invite you and after 10 days they check your exp and if it was enough and helpful for clan,they send you your gold member and let you stay in clan,but f you couldnt gain exp fast and enough they will kick you from the clan.
so if you see the ability of gaining super and mega exp by yourself just go and P.M the lord,cap,orgs
this the clan link :
GG Clan - Clan View
clan forum section : http://www.garena.com/forum/forumdisplay.php?fid=693
the pcp lord: Garena Gaming Community | Esports platform| Dota platform| Cod4 platform| CS | CSS | AOE | GGC | GG Client - Powered by Discuz!
p.s :
the LORD also sends an extra 3 months gold member to best exp hacker ,so dont waste the time and join
Free GOLD GARENA+WPe pro 22.06.09
The archive video is very good on this is very clear that this was done so as yet in the archive + catfish Wpe pro retrofit program to work, we ponadabitsya any kryaknutaya garena
All successful free, I have not yet banned i will do at the Gold half a year has already passed the 3 weeks as I did!
Heroes of Newerth - Playing Dota with Different Engine
We've already know that several games are being developed based on Dota-Allstars. DemiGod and League of Legends are some names that already familiar in this term. While both of them is totally a new game that inspired from Dota, playing Heroes of Newerth is just like playing Dota but with a lot of better graphics. Just see the above picture (click to enlarge) and watch below video, you will know what i mean.
Isn't that Krobelus who in the movie guys? And based on the mini-map, the map layout is also the same. At first, i think IceFrog is gonna rage because of it, but no. Below is his statement on PlayDota regarding this matters
They contacted me a few years ago to ask if I had any objections to them doing a game heavily based on DotA, which I didn't. I don't really mind all these new games (6 total now I think), competition is a good thing in the long run. I will still work hard to develop and improve DotA on WC3 for everyone that is still interested in it.
Well, at least they got IceFrog permission to do that. But i think this game will have a real trouble if IceFrog stop developing the WC3 version of Dota. Unless they can come out with something original, they won't survive in the long run. Balanced the game and kept the gameplay fun while adding new content is not an easy task. And IceFrog is done it well so far on the current Dota map. Despite all of that, the graphics on the Heroes of Newerth is really tempted me @_@ What about you guys?
Credits: Ultra_Jacker
Thursday, June 25, 2009
Garena with GarenaHack v3.22 Private cracked Latest + Mega EXP v2
Now working on Windows Xp and Windows Vista.
How to run:
Download, extract and run using the Loader, the little program called: "_Start Garena with GarenaHack 3.22.exe". You can place a shortcut of this program on your desktop to start Garena. What does the loader do:
- it makes sure that you have the right Garena version (so there won't be problems not seeing games or mh not working)
- and most important it makes sure that the garena doesn't autoupdate
Mega EXP 2 modes:
This image has been resized. Click this bar to view the full image. The original image is sized 677x350. |
cqccyh issued for me a private account as he promised, I've asked a friend to test it:D
Enjoy GarenaHack !
Why some anti-viruses see it as a potential threat?
I've done some testing and research on why some anti-viruses don't like this hack. And i've reaced the conclusion that some antiviruses see this as a threat because it's packed, packed and crypted with password in the case of GarenaHack.exe. As you can see for yourself, the antiviruses detect it as Suspicious, Dna Scan or Packed. They do so because it is packed. I've used several packing methods and for different packing methods i saw different results using virustotal.com :D.
There is no real virus or trojan. All anti-viruses detect it only as suspicious because they don't know waht it does, but don't detect a real virus because it doesn't have.
Wednesday, June 24, 2009
Dota Juke Spot/Secret Path (after Dota-Allstars 6.60)
Few days ago i just posted the new Dota-Allstars layout for the Dota 6.60 version above, and today here is the complete juke spot guide. Juke spot is the best place to escape from your enemies chase or simply confusing them. If you haven't know what is juking like, you can check it out here on the Dota juking guide. Reading this post could save your lives on your next Dota game ;) Here is all the juke spot for the new layout, click the images to enlarge.
This is one of the new juke spot added, don't miss this one! ;)
I hope this article can give you a hand when fleeing from enemies gank ;)
Source
Monday, June 22, 2009
Dota-Allstars Map/Terrain Layout (After Dota 6.60)
Dota Map/Layout Large (18mb)
Dota 6.61 Beta - Dota-Allstars 6.61 Beta Map
Dota 6.61 Beta 3 Map Changelogs:
=========================
* Fixed natural regeneration on rax
* Fixed Living Armor not regenerating structures properly
* Fixed incorrect sell value on some aghanim scepters
* Fixed Double Damage visual effect to properly show when the user is using low graphics mode
* Reduced Double Edge cooldown (25->12)
* Watchers now have collision. They also have 400 less vision range and give +40 more bounty.
- Various misc code fps stuff
- Undid Sil armor change
- Fixed Reverse Polarity, it properly places them infront of you now
* Fixed an error in the damage calculation method for Plasma Field
* Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
* Improved Faceless Void's base strength (17->23)
* Restored original cooldown improvement on Scepter for QoP
* Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
* Increased projectile speed on Mystic Snake
* Lowered Stone Gaze cooldown (70->35)
* Sven's Storm bolt now uses the normal unit targeting scheme. No gameplay changes, just the interface visuals.
* Fixed -ns mode
* Fixed Napalm not properly stacking and doing higher constant values [needs playtesting since it may be too useless now]
* Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs [make sure u can't abuse it]
* Casting Nature's Guise on an allied unit will no longer take you out if if you have it on you
* Reverse Polarity now pulls units slightly infront of you instead of all around you
* Lowered Magic Stick/Wand cooldown from 25 to 17
* Added a new icon for Slardar's Bash (3587)
Dota-Allstars 6.61 Beta 3 Download link:
Dota-Allstars 6.61 Beta 3 via Warcraft Map
Dota-Allstars 6.61 Beta 3 via Rapidshare
Well, i think Dota 6.61 will be focused on balances. But i still cannot see the Tauren Chieftain or Batrider changes in the changelogs, maybe it will be added on next beta map. Anyway, enjoy the new map!
Don't forget to subscribe by email or reader so you can have Dota 6.61 as soon as it is released :)
Source
Dota 6.61 Beta Map | DotA Allstars 6.61 Beta Map Leak
Update for BGH 3.0.3
Garena Hack 3.0.3 (Fixed) Changelogs :--
• Enter any room without 5 seconds waiting restriction.
• Removes all advertisement banners in Garena.
• 100 Exp / 15mins for Gold Member | 50 Exp / 15mins for Basic Member.
• Pings can be seen on digits.
• No Chat Restrictions, Spam allowed.
• Unlimited group alert
• Shows HP bars in WarCraft.
• Show enemy icons ingame.
• WarCraft 3 Dota Inventory Hotkeys.
• Can open more than one Garena clients at one time.
• Admin Previliges.
• Auto game room joiner. (ClickLock)
• WarCraft Garena Dota 1.20e, 1.21, 1.22, 1.23 Maphack Built In.
• Anti-Hack Protection removed.
• Can use other hacks also.
• Namespoofer, ability to change username.
• Garena Icon Hack.
• Host can use Custom Kick Garena to win ladder game.
• Ladder Always
• Host a game under custom name.
• Can Enter Custom Ladder level
• You can open more then one garena(more exp).
Saturday, June 20, 2009
[Updated]Garena hack!
I kinda fix a little
AFter all of my search of all hacks
Heres New
~[Updated]=Enable All icons(WORK PERFECTLY)
~[Updated]=No more error in Garena When Entering Ladder Room(NOT SURE)
~[Updated]=Super Admin(SOME OF THE TOOLS WORK!)
~[Updated]=Auto Joiner(WORK PERFECTLY)
*****
********
*****
********
Features**
-Maphack(1.23)(HAS A BACKUP)
-Maphack(1.22)(HAS A BACKUP
-Enable all icons*
-MapHack Detector Bybass
-You can now use OLD MAPHACKS!
-Swords Of playing
-70XP BASIC
-110XP GOLD
-Rename
-Ladder Win
-Maphack(1.20e)
-Super Admin
-Custom Ladder Lvl
-Multi Clan
-Can invite anyone to clan(EVEN YOUR ONLY A MEMBER)
-HPbar
-Traderes
-No 5 secs
-No Advertisment
-Higlited Text(BLUE)
-Dota keys
-CustoM Kick
Thanks To
ALL MAPHACKS
Ankur Mathur
PROBLEMS:
Q:GArena UPDATED What will i do??
A:Just install garena again to have 2 garenas
one with hacks and the one has not...
Update the Garena without a hack then when the garena is
updated copy the update.xml file and paste it on the
garena folder with the hack!
Garena EXP Hack 4.01 Full
- Added official change Garenas
Features:
- Not found in Garena
- Hack is under the control of GH cqccyh01
- Fully working lader
- Access to all rooms
- Optimized the work WinXP/Vista/Win7
- Better work (Tunnel and Antispike)
- Turn off the confirmation E-Mail
- Remove all unnecessary connections
- Gives the ability to start Maphack
- You can run any hacks
- Removal of Advertising
- Entrance into the room without waiting 5 seconds
- Added the ability to Flood
- Ping now shown in figures
- Support GarenaTV
- Increase 50Exp/15min (Basic Member) 100Exp/15min (GoldMember)
- You get exp, regardless of game
- Receive function partial GOLD account
- Appear Admin Options
Installation instructions :
1 - Remove all files in a folder (C: \ Program Files \ Garena Hack EXP)
2 - Installing Garena Hack EXP Full 4.01 (DO NOT change the place of installation)
3 - After installing Garena Hack EXP Full 4.01 on the desktop tab appears
4 - Run Garena Hack EXP Full 4.01 and play!
MegaEXP WORKS
One Piece 412 English Sub - Watch One Piece Episode 412 Eng Sub Raw Online Stream
Garena Update june 19th
This is the bypass for june 19th Update.. SPECIAL thanks TO my Boss.. "THE BOSS" ALL CREDITS go TO her..
^_^ Happy Gaming!!!
Download
Thursday, June 18, 2009
DotA Theme Manager 4! New City and Highland Themes
DotA Theme Manager Version 4 (DTM 4) is out! While IceFrog released Dota 6.60 with a lot of new content, Infrisios also doesn't wanna lose. He just published Dota Theme Manager 4 along with 2 new themes. The first one is the City theme as you can see in picture above. Pretty cool isn't it? The other one is the Highland theme, the screenshot is below. Here is all the download link and guide to install Dota Theme Manager:
Dota Theme Manager Version 4
DL 1 - Rapidshare (RAR)
DL 2 - DotaThemes (ZIP)
DL 3 - DotaThemes (RAR)
Installation Guide
1. Download the newest version of the DotA Theme Manager
2. Unpack* the file IN your warcraft folder - in most cases C:\Program Files\Warcraft III.
You can find the paths the files should have below!
3. DO NOT move or rename any of the files you unpacked. The path must be: "\Warcraft III\DTMV4\"
4. If you want it on your desktop, create a shortcut of the exe file.
5. make sure both your WC3 and your World Editor are closed!
6. Go!
Note: needs to be 'Run as administrator' under Vista to run entirely properly (thanks to Dagguh for this information!).
*) you need WinRAR to unpack it.
Paths
The DotA Theme Manager uses the following paths for the files:
Warcraft III Folder\DTMV4
-this is the folder you should see when you open your WC3 folder.
In it, you should have:
Warcraft III Folder\DTMV4\DTMV4.exe
-the application itself. Use this executable to start the DotA Theme Manager.
Warcraft III Folder\DTMV4\Data
-the Data-Folder, containing all necessary data the DTM needs to work.
Don't change anything here!
Well, let's play the new Dota 6.60b map with brand new look ;)
Credits: Chal ,thanks for notifying me ;)
6.60b Collided UPDATED
To deactive type -csoff (space bar).
Features:
Modify Damage Hack:
Code: [Select]
-setdm[hero] [x]
Example: -setdmnerub 10 = Nerubian Assasin’s Impale Damage x 10
-setdmnerub - Impale (Nerubian Assasin)
-setdmsk – Impale (Sand King)
-setdmlion – Impale (Lion)
-setdmtide – Ravage (Tidehunter)
-setdmkael – Sunstrike/Meteor Chaos (Invoker)
-setdmabbadon – Aphotic Shield/Death Coil (Abbadon)
-setdmwind – Power Shot/Focus Fire (Wind Runner) [Focus fire reduces the % of focus fire damage recudtion]
-setdmnecro – Death Pulse (Necrolyte)
Modify Times Hack
Code: [Select]
-settm[hero] [x]
Example: -settmyurnero 30 = [will be added 30 times omnislash]
-settmyurnero – Omnislash (Yurnero)
-settmluna – Eclipse (Luna Moonfang)
-settmogre – Multicast (Ogre Magi)
-settmlich – Chain Frost (Lich) [bounce times]
-settmundying – Decay (Undying)
-settmvisage – Soul Assumption (Necro’lic)
-settmdazzle - Weave (Dazzle) [Duration only]
-settmalche – Acid Spray (Alchemist) [Cloud duration only]
-settmvoljin – Paralyzing Cask (Witch Doctor) [Bounce times]
-settmkunkka – Tidebringer (Admiral Proudmore) [the number you set will be reduct to total cd of its skill ex. -settmkunkka 16 = infinite cleave]
-settmvoid – Chronosphere (Faceless Void) [10 = 1 sec]
-settmstorm – Electric Vortex (Storm) [1 = 0.5 sec]
-settmchen – Holy Persuasion (Chen)
-settmpudge – Fleshheap (Pudge) [ex. –settmpudge 2 = 1 creep = 2 str]
-settmaxe – Berserker’s Call (Axe) [1 = 0.5 sec]
Modify Skill Level Hack
Code: [Select]
-setlv[hero] [x]
Example: -setlvdoom 5000 = The skill level will be Level 5000.
-setlvdoom – Devour (Doom Bringer) [it multiplies 10x for the data you enter. example: -setlv 10 = 100 gold]
-setlvsk – Epicenter (Sand King) [1 = 2 pulses and can be global if set too high]
-setlvstorm – Lightining Remnant (Storm)
-setlvchen – Penitence (Chen)
-setlvkunkka – Torrent/Ghost Ship (Kunkka)
-setlvnortrom – Curse of the Silence (Silencer)
-setlvundying – Tomstone (Undying) [set too high may flood the whole map]
-setlvmort – Stiffling Dagger (Mortred)
-setlvlancer – Spirit Lance (Phantom Lancer)
-setlvpuck – Illusory Orb (Puck)
-setlvblood – Rupture (Blood Seeker)
-setlvpudge – Meat Hook (Pudge)
-setlvbara – Nether Strike (Barathrum)
-setlvclock – Power Cogs (Clockwerk) [Damage and mana burn only not cog duration]
-setlvluna – Eclipse (Luna) [Damage only of eclipse while cast]
-setlvrylai – Freezing Field (Crystal Maiden) [Can only be set to +3, cant set too high due to some fatal errors. if you set it higher than 3 then it will be set back to default, which is 1]
-setlvbat - Flamebreak (Batrider)
-setlvmedusa - Mystic Snake (Gorgon)
Wednesday, June 17, 2009
Hitman Reborn 142 Sub / Katekyo Hitman Reborn Episode 142 English Sub Raw Online Full Free
Shugo Chara Doki! 92 | Watch Shugo Chara Doki Episode 92 | Shugo Chara 92
DotA 6.60-6.60b Collided!
-Doom's Devour works properly now.
-Added New v6.60 collided map for those Anti-Hackers
__________________________________________________ ____________
Collided DotA 6.60 Super Imbalance Stuff
I Found that some of the garena players detected the collided map and cr8ting the v6.60 instead of v6.60b. This time, it will no more defence against Collided MAPS!! As v6.60 out, Garena Players have only 2 choices:
-Change to 1.23
-Quit DotA
Anyways, I'm just sharing this.. not mine! rmb. NOT MINE!
Instruction
!!!!This only works with 1.22 and lower (Doesn’t work in 1.23, like most collided maps. They fixed it in latest version)!!!!
First, type -cson(space bar) and you will see that it’s activated
now type those commands (The best way is to set chat to observer to prevent ppl from seeing it)
then, -csoff(space bar) to de-activate.
Just backup your original 6.60 somewhere else (Move original map out of Download folder) and then put collided map here.
*Update*
(06/14/09) - Added Batrider(Flamebreak) and Medusa(Mystic Snake).
Features:
- Basher 2sec stun delay removed.
Before using any of the cheats you have to type :
Code: [Select]
-cson[spacebar] to activate the cheats.
Modify Damage Hack (This doesn’t modify your BASE DAMAGE but it modifies your skill damage as mentioned below)
Code: [Select]
-setdm[hero] [x]
Quote
Example, -setdmnerub 10 = Nerubian Assasin’s Impale Damage x 10
-setdmnerub - Impale (Nerubian Assasin)
-setdmsk – Impale (Sand King)
-setdmlion – Impale (Lion)
-setdmtide – Ravage (Tidehunter)
-setdmkael – Sunstrike/Meteor Chaos (Invoker)
-setdmabbadon – Aphotic Shield/Death Coil (Abbadon)
-setdmwind – Power Shot/Focus Fire (Wind Runner) [Focus fire reduces the % of focus fire damage recudtion]
-setdmnecro – Death Pulse (Necrolyte)
Modify Times Hack
Code: [Select]
-settm[hero] [x]
Quote
Example -settmyurnero 30 = [will be added 30 times omnislash]
-settmyurnero – Omnislash (Yurnero)
-settmluna – Eclipse (Luna Moonfang)
-settmogre – Multicast (Ogre Magi)
-settmlich – Chain Frost (Lich) [bounce times]
-settmundying – Decay (Undying)
-settmvisage – Soul Assumption (Necro’lic)
-settmdazzle - Weave (Dazzle) [Duration only]
-settmalche – Acid Spray (Alchemist) [Cloud duration only]
-settmvoljin – Paralyzing Cask (Witch Doctor) [Bounce times]
-settmkunkka – Tidebringer (Admiral Proudmore) [the number you set will be reduct to total cd of its skill ex. -settmkunkka 16 = infinite cleave]
-settmvoid – Chronosphere (Faceless Void) [10 = 1 sec]
-settmstorm – Electric Vortex (Storm) [1 = 0.5 sec]
-settmchen – Holy Persuasion (Chen)
-settmpudge – Fleshheap (Pudge) [ex. –settmpudge 2 = 1 creep = 2 str]
-settmaxe – Berserker’s Call (Axe) [1 = 0.5 sec]
Modify Skill Level Hack
Code: [Select]
-setlv[hero] [x]
Quote
Example -setlvdoom 5000 = The skill level will be Level 5000.
-setlvdoom – Devour (Doom Bringer) [it multiplies 10x for the data you enter. ea: -setlv 10 = 100 gold]
-setlvsk – Epicenter (Sand King) [1 = 2 pulses and can be global if set too high]
-setlvstorm – Lightining Remnant (Storm)
-setlvchen – Penitence (Chen)
-setlvkunkka – Torrent/Ghost Ship (Kunkka)
-setlvnortrom – Curse of the Silence (Silencer)
-setlvundying – Tomstone (Undying) [set too high may flood the whole map]
-setlvmort – Stiffling Dagger (Mortred)
-setlvlancer – Spirit Lance (Phantom Lancer)
-setlvpuck – Illusory Orb (Puck)
-setlvblood – Rupture (Blood Seeker)
-setlvpudge – Meat Hook (Pudge)
-setlvbara – Nether Strike (Barathrum)
-setlvclock – Power Cogs (Clockwerk) [Damage and mana burn only not cog duration]
-setlvluna – Eclipse (Luna) [Damage only of eclipse while cast]
-setlvrylai – Freezing Field (Crystal Maiden) [Can only be set to +3, cant set too high due to some fatal errors. if you set it higher than 3 then it will be set back to default, which is 1]
-setlvbat - Flamebreak (Batrider)
-setlvmedusa - Mystic Snake (Gorgon)
!!!WARNING!!!!!!WARNING!!!!!!WARNING!!!!!!WARNING! !!!!!WARNING!!!!!!WARNING!!!
Modifying setdm skill too high will get you disconnected unless you’re the host.
Credits go to the4got10 & BoYButanding
__________________________________________________ _______________
Collided DotA 6.60b Super Imbalance Stuff
By the way, this is the first DotA 6.60b collided map working for public!
I'm Just Sharing this though and don't blame me for leeching or wateva.
I found that 6.60b is a new map and the collided version of v6.60 is very hard to get.
So, here is it..
Instruction
Commands:
Cheats are activated by certain passwords. They are in the following format: "-heroname
and "-heroname
Password for pinging "ping"
Password for runes "rune"
Password for BKB and Satanic "item"
Hero - Skill - Password
Obsidian Destroyer - Astral Imprisonment - int
Doom Bringer - Devour - doombringer
Ogre Magi - Multicast - ogremagi
Bloodseeker - Rupture -bloodseeker
Dark Seer - Wall of Replica -darkseer
Invoker - Alacrity - invoker
Lifestealer - Open Wounds -naix
Lord of Avernus - Borrowed Time - abaddon
Spiritbreaker - Charge of Darkness - barathrum
Prophet - Sprout - prophet
Br(o)od****** - Spin Web - broodm(o)ther <
Pudge - Flesh Heap - pudge
Juggernaut - Omnislash - yurnero
Priestess of the Moon - Moonlight Shadow - mirana
Faceless Void - Chronosphere - facelessvoid
Witch Doctor - Maledict - witchdoctor
Moon Rider - Eclipse - luna
Night Stalker - Hunter in the Night - balanar
Captain Imba - Torrent - kunkka
Sand King - Epicenter - sandking
Tiny - Avalanche - tiny
Credits go to Hillo
I think this is a balance map compared to those prohunter's because it contain less cheats and dc-free!
Virus Scan Result[UPDATED]:
Virus Total
Tuesday, June 16, 2009
[1.23] Warcraft 3: Camera
NOTICE: This hack uses offsets. Warden will detect this! Don't use this on battle net.
WARNING: Warden now scans channels and custom games
I was doing some exploring in the Camera code and found some nifty offsets for camera angle and rotation. So I've put together a new UI with these updated features. I have to give credit to TyranO, because without him this would not be possible.
It creates and uses an XML file to hold the settings so if you see settings.xml, that's from this program.
Features:
* Camera Fixed Zoom (TyranO's Offsets + Code)
* Camera Scroll Wheel Zoom
* Camera View Angle
* Camera Rotation
* Save Settings
* Auto-Detect Warcraft Process
* Auto-Load when Warcraft is Detected
* Minimize to Tray
Please Note:
* Windows Vista needs to Right-Click and Run-As Administrator
* I do not support Garena. But, I think using the Garena or Pudge hack will make this work.
Loading the Hack:
You can load warcraft 3, or the camera app in any order. But, if you load the camera app first, you will see the following screenshot.
Notice, it says, "Warcraft 3 : Not Detected." No problem. Simply load Warcraft 3, and the program will now automagically detect warcraft 3.
Usage:
So, now the Camera Controls group box is available, as well as the Scroll Wheel Zoom group box. By default this program will set up the scroll wheel to have multiple levels of zoom. If you would like to set it to a fixed zoom distance, simply change the radio button in the Camera Controls group from Scroll Wheel Zoom to Fixed Zoom.
That's it! Once you have the settings you like, you will never have to type in the camera zoom settings again.
Enjoy.
credits : Wynthar and for The BOSS for sharing.
creator : Wynthar
Ultimate Garena v1.3
Here is the new release of Ankur Mathur. A new working crack that will bypass garena protection. Is one of the best maphacks.
We had added a new interface and made it an exe autoextracting. What this?
Here are some images to aclare your doubts:
What's new and what's the same?
v1.3
1) Fixed Some Minor Bugs.
2) AUTO ROOM JOINER
3)Protection from leeching ... lolz
v1.2
1) Flood Function Fixed! now u try flooding
2) [CRACKED] Wc3Ladder to display full info => Level,Disconnects,Win,Loss etc
3) Now You can leave/change rooms while playing!!!
4) Added 9 Servers but not all work i think (7 of them work)
v1.1
1) removed 5 sec wait
2) disabled nag "Sorry, this room is full. \nOnly Gold Members can join full Rooms. Buy Gold membership now!"
3) garena maphack protection bypassed, all previous maphacks are undetected!
4) You can use Shadowfrench's Maphack again
5) Stopped garena updates
Ankur dice (18:38):
*6) Multi-Client - To gain more exp by opening 6 garena...Supported!
7) removed Spam-Limit, no u can repeatedly send messages no error will come "Sorry for Better gaming experience, do not flood!"
8) Shows Real and Virtual ips... in player profile when u click a user in room
9) Shows exact pings in the room, removed bars!
10) Now Even if user has blocked chat you can chat with him.. LOL!
*11) exp hack 100/15 min (Thanks to pudge666 :P)
12) Admin Functions added in menu (some work some might not work)
Hope that you all enjoy it. If you have problems with this crack, DO NOT open new threads asking for help with this crack. All help must be asked here, in this thread related with this crack.
Also, DO NOT SAY THANKS...just press the thanks button, download and leave if you don't have nothing more to say. People that will start posting/spamming..saying Thank, great job, nice, etc..."shorty words" will be deleted and banned for 3 months! I warned you, so later don't come to me sending e-mails to unban you. Read the rules as all. We DO NOT ALLOW SHORTY WORDS!
All the best,
Xexiu
How to use Auto Room Joiner
1) Select the full room which you want to enter.
2) press F12.. the auto trying starts then if you can enter then press F11!
DOWNLOAD v1.3
DOWNLOAD AutoRoom Joiner Tutorial
GarenaHack 3.18 fullver
This is the GarenaHack 3.18 latest version hacked. No more username or password log in required for private version.
- it will say enter user name and password , dont enter any thing just click "log in" (FREE)
-works on windows xp and vista
-no password 2 exctra it , safe 100%.
-credits : cqccyh , Garenahack-er
-the person who cracked this crack : Garenahack-er
-theres guy (unknowhack or what ever his name , he copy his thread and he post in 1st-hacks , he said he cracked the crack , but his such lair , his nub and ****).
-NOTE#1: if u want 2 say tnx say tnx 2 Garenahack-er , his the one who cracked cqycch1 crack , u can say tnx 2 me for share only.
-NOTE#2: dont ever log in garena while mega exp runing , if u log in garen while mega exp runing u will get 0 exp.-
-NOTE#3: if it dont work with you then use it just for mega exp for exp hack , if u want the best Garena crack for maphack and gaming use : Ultimate Garena v1.3
DotA 6.60b 6v6 Ver. 1 - DotA Allstars with 2 Extra Players
DotA Allstars 6.60 Hacked
Commands:
-1337
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ##
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ##
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Credits - G_g
Garena Hack™ Xtreme v3.0
[With MapHack 1.20e,1.21,1.22,1.23] [ The 1.20e Detected As InfoStealer LOL You Can Download It Here - ]
YouTube - chaoslasher69's Channel
YM: chaoslasher69 Friendster: chaoslasher69@yahoo.com
*Note: There's No Keylog Or Virus On My Hack OK? Don't Use It If You Don't Want...My Hack Is Free..
Features:
- Exp Hack 50-100 (Basic Member) & 100-200 (Gold Member) Per 15 Mins.
- Shows Real and Virtual IP's... In Player Profile When You Click A User In room
- Shows Exact Pings In The Room (Removed Bars!)
- Cracked The Wc3Ladder To Display ~> Level,Disconnects,Win,Loss
- You Can Leave Or Change Rooms While Playing
- No More High CPU Usage
- Can Use Map Hack (Shadow French,Tyrano,Etc..)
- Even If A User Has "Blocked Chat" You Can Chat With Him
- Admin Functions Added In Menu (Some Will Work & Some Might Not work)
- Better Tunnel & AntiSpike
- Can Use Any Hack
- Can Enter Ladder Rooms
- Can Enter In Hacked Protected Rooms
- No 5 Secs. Waiting
- Not Detected By Garena
- 11 Servers (For Multi-Client)
- Ability To Flood In Room
- Ability To Multi-Client
- And Many More
For 1.22 & 1.23 Map Hack
- Open War3
- Open The MH
- Press F4
- WooT!
*Don't Forget To Run As Administrator On Vista!*
Changes: Remodel The Login Screen =)
Addon:
- If You Want To Run In Window Mode Add -window On War3 Bootstrap Parameters Then Run Windows Mouse Capturer For Better Playing In Window Mode
Fixes:
- Remove Unnecessary Bytes
- Critical Errors
*Note* Don't Remove The Config.ini Or Else The Map Hack 1.22 & 1.23 Will Stop Working
FAQ:
1) Help I Can't Connect! - Change The Server
2) Can't Connect Again Huhuhu - Change The UDP Port Example 1514,1515 And So On..
3) Can't Enter The Room - Some Of The Rooms Is Encrypted
4) When Is The Release Of Your New Hack? - Check My Youtube For The Update Or In My YM
5) I Found A Virus/Keylogger - It's A Hack LOL It's Normal *NOTE* My Hack Don't Have Keylogger! OK?
6) How To Multi-Client? - Change The Server & UDP Port Ex. Server 1 UDP Port 1513 , Server 2 UDP Port 1514 ..Or Search In Youtube
*Xtreme Edition v3.0*
Credits To:
- TyranO For 1.22 & 1.23 Map Hack
- UnKnown For 11 Servers
- Rhy23 For The Skin
- ankurakaet For Show Real & Virtual Ip In Player Profile
DotA 6.60b Collided Map!! [ NEW ] !!
I'm Just Sharing this though and don't blame me for leeching or wateva.
I found that 6.60b is a new map and the collided version of v6.60 is very hard to get.
So, here is it..
Cheats are activated by certain passwords. They are in the following format: "-heroname
and "-heroname
Password for pinging "ping"
Password for runes "rune"
Password for BKB and Satanic "item"
Hero - Skill - Password
Obsidian Destroyer - Astral Imprisonment - int
Doom Bringer - Devour - devour
Ogre Magi - Multicast - ogremagi
Bloodseeker - Rupture -bloodseeker
Dark Seer - Wall of Replica -darkseer
Invoker - Alacrity - invoker
Lifestealer - Open Wounds -naix
Lord of Avernus - Borrowed Time - abaddon
Spiritbreaker - Charge of Darkness - barathrum
Prophet - Sprout - prophet
Broodm(o)ther - Spin Web - broodm(o)ther <---without the quote
Pudge - Flesh Heap - pudge
Juggernaut - Omnislash - yurnero
Priestess of the Moon - Moonlight Shadow - mirana
Faceless Void - Chronosphere - facelessvoid
Witch Doctor - Maledict - witchdoctor
Moon Rider - Eclipse - luna
Night Stalker - Hunter in the Night - balanar
Captain Imba - Torrent - kunkka
Sand King - Epicenter - sandking
Tiny - Avalanche - tiny
Credits go to ---Hillo---
I think this is a balance map compared to those prohunter's because it contain less cheats and dc-free!
Monday, June 15, 2009
DotA Allstars 6.60b Released. Official Updated Map is Ready for Download
Download DotA Allstars 6.60b
DotA Allstars 6.60b Changelog:
================
* Some minor performance optimizations
* Fixed a fatal error possible when 2 users with blademail active fight each other
* Fixed a desync bug when using -tips while other map languages are in the game
* Fixed Force Staff so it doesn’t push you into an impassable terrain
* Fixed some bugs with RS and other modes like RD
* Fixed a group memory bug
* Fixed camera from moving when you pick a hero in RD
* Fixed pink player from not being able to pick the furthest hero in -CD
* Fixed a bug that sometimes caused Echo Stomp to not get dispelled upon damage
* Fixed some issues with Treant Protector’s Eyes In The Forest
* Fixed a multiple quelling abuse
* Added a note in the tooltip about Kunkka not being able to use Quelling Blade
* Fixed a minor visual cooldown glitch with the MKB toggle
* Temporarily disabled -terrain snow. It was causing annoying visual side effects for all terrain modes when exploring terrain that had previously destroyed trees. I’ll restore this functionality as soon as I can.
* Fixed some typos
This is just a quick bugfix patch to fix exploits being abused. More changes and balance tweaks will come soon in the next patch.
DotA Allstars 6.60 Map Released
DotA Allstars 6.60 has a huge changelog list. So sit back and relax before read changelog of DotA 6.60 !! :)
Download DotA Allstars 6.60 map.
############
## Heroes ##
############
* Added a new hero Batrider to the Scourge [details below]
* Added a new hero Tauren Chieftain to the Sentinel [details below]
* Lightning Revenant: Reworked [details below]
* Medusa: Replaced Chain Lightning with a new ability Mystic Snake [details below]
* Medusa: Replaced Purge with a new ability Stone Gaze [details below]
* Netherdrake: Replaced Frenzy with a new ability Nethertoxin [details below]
* Rogue Knight: Replaced Toughness Aura with a new ability Warcry [details below]
* Slayer: Replaced Ultimate with a new ability Fiery Soul [details below]
* Twin Head Dragon: Replaced Autofire with a new ability Liquid Fire [details below]
* Troll Warlord: Replaced Rampage with a new ability Battle Trance [details below]
* Rogue Knight: Reworked how Stormbolt works [details below]
* Morphling: Reworked how Morphiling’s Adaptive Strike works [details below]
* Crystal Maiden: Replaced Frost Nova with a similar new ability Crystal Nova [details below]
* Phantom Assassin: Changed Blink Strike to a new ability Phantom Strike [details below]
* Ogre Magi: Reworked Multicast chance mechanism [details below]
* Sniper: Replaced Scattershot with a new ability Shrapnel [details below]
* Troll Warlord: Replaced Fervor Aura with a new ability Fervor (works like Beastmaster’s passive used to)
* Beastmaster: Replaced Beast Rage with a new ability Inner Beast (works like Troll’s old attack speed aura)
* Anti-Mage: Reworked Mana Void damage mechanism (now deals equal splash damage to units near the target)
* Silencer: Recoded Last Word to properly detect animation canceling and silence after a spell is casted
* Treant Protector: Reworked Eyes in the Forest [details below]
* Admiral: Lowered Agility (18->14) and Agility Per Level (1.7->1.3)
* Axe: Lowered Base Armor by 1 point (2.8->1.8)
* Bane Elemental: Improved cast range on Enfeeble (800->1000)
* Bristleback: Improved Base Intelligence growth by 0.6
* Bristleback: Improved side angles on Bristleback (90->110)
* Bristleback: Returned the Bristleback passive Quill Spray release cap back (300->250)
* Broodmother: Changed spiderling’s armor type from medium to normal and now take damage from first towers (50->100 %)
* Crystal Maiden: Lowered Brilliance Aura (0.75/1.5/2.25/3->0.5/1/1.5/2)
* Dark Seer: Improved Vacuum cast range (600->800)
* Dark Seer: Lowered Ion Shell cooldown (15->7 cd)
* Dark Seer: Vacuum no longer goes through magic immunity
* Dark Seer: Vacuum now drags the units in over 0.3 seconds rather than instantly
* Death Prophet: Witchcraft no longer gives movement speed bonus
* Geomancer: Changed Poof damage (60/80/100/120->50/80/110/140)
* Geomancer: Lowered Poof cooldown (20/18/16/14->16/14/12/10 cd)
* Invoker: Improved Alacrity duration (6->8)
* Keeper of the Light: Changed Mana Leak stun into a slow (2 seconds, 60 %)
* Keeper of the Light: You no longer lose control of your hero when knocked back with Blinding Light
* Lifestealer: Removed the initial stun effect from Open Wounds
* Lion: Voodoo duration reduced from 1/2/3/4 to 1.25/2/2.75/3.5 seconds
* Lone Druid: Added Battle Cry to all level of True Form and scaled the bonus damage/armor (20/2->20/2, 40/4, 60/6) and lowered duration (10->8 seconds)
* Lone Druid: Changed Spirit Bear’s ability progression (Lv1->Adds Inventory, Lv2->Adds Return, Lv3->Adds Entangle, Lv4->Adds Demolish and Spell Damage Reduction)
* Lone Druid: Improved True Form’s melee attack range (100->150)
* Lone Druid: Rabid now goes on both the Spirit Bear and Lone Druid when casted instead of requiring a target
* Lone Druid: Removed One from True Form
* Lone Druid: Spells now last the same duration on Spirit Bear as they do on heroes
* Lord of Avernus: Lowered Death Coil cooldown (7->6 seconds)
* Lord of Avernus: Gets the Mark of the Abyss buff on his first attack instead of on his second attack
* Luna: Increased Lunar Blessing aura range (300->900)
* Magnataur: Lowered Reverse Polarity cooldown (120->120/110/100 seconds)
* Magnataur: Improved attack animation time
* Magina: Undid recent buffs to base strength (21->16)
* Naga Siren: Reduced collision size (24->8)
* Naga Siren: Lowered Mirror Image cast time
* Naga Siren: Lowered Mirror Image cooldown (50->40 seconds) and manacost (85/105/130/150 to 70/80/90/100)
* Necrolyte: Rebalanced Heartstopper Aura from 0.5/0.75/1/1.25% to 0.4/0.6/0.8/1% and range from 700/800/900/1000 to 1000
* Necrolyte: Lowered Strength per level (2.0->1.5)
* Obsidian Destroyer: Lowered Astral Imprisonment cooldown (20->18/16/14/12 seconds)
* Pandaren Brewmaster: Improved Fire Panda’s Immolation (10/10/30->15/30/45)
* Pugna: Life Drain max range improved by 50 and its cast range is now equal to its max range
* Rhasta: Voodoo duration reduced from 1/2/3/4 to 1.25/2/2.75/3.5 seconds
* Rogue Knight: Improved Great Cleave damage (10/20/30/40->20/30/40/50 %)
* Sacred Warrior: Removed the cap on Burning Spears
* Shadow Fiend: Improved Presence of the Dark Lord armor reduction (1/2/3/4->2/3/4/5)
* Shadow Priest: Lowered Shallow Grave cooldown (80/60/40/20->54/40/26/12 cd)
* Silencer: Lowered Last Word duration (1/2/3/4->0.75/1.5/2.25/3)
* Slardar: Slithereen Crush damage type is now Physical type
* Spectre: Restored some vision back to Spectral Dagger path
* Spirit Breaker: Improved AOE on Empowering Haste and added 2% more movement speed bonus
* Stone Giant: Craggy Exterior now gives armor bonus (3/4/5/6)
* Stone Giant: Craggy Exterior now triggers off of units with 300 range rather than just based on melee classification
* Templar Assassin: Changed Refraction duration/cooldown (20/23->17/17)
* Templar Assassin: Changed Psi Blades spill range (80/160/240/320->320) and attack range bonus (50/100/150/200->40/100/160/220)
* Templar Assassin: Refraction is now an instant cast ability
* Terrorblade: Now gets a movement speed bonus during Metamorphosis (+20)
* Tinker: Restricted Black King Bar from refreshing
* Troll Warlord: Rebalanced Blind. Miss from 15/24/33/42 -> 20/28/36/44% and Cooldown from 8 -> 15/12/9/6 seconds
* Twin Head Dragon: Rescaled Ice Path (0.5/1/1.5/2->0.8/1.2/1.6/2 seconds)
* Undying: Lowered Base Armor by 3 points (6->3)
* Undying: Tombstone no longer spawns zombies to attack fogged units
* Ursa Warrior: Rescaled Overpower from 100/200/300/400% IAS with 5 attack count to a constant 400% IAS with 3/4/5/6 attacks
* Vengeful Spirit: Improved Strength Per Level by 0.5
* Vengeful Spirit: Improved Command Aura range (450->900)
* Vengeful Spirit: Improved Wave of Terror a little and added some minor damage (25/50/75/100). Lowered AOE slightly (350->300)
* Vengeful Spirit: Now has normal Base Attack Time (1.77->1.7)
* Windrunner: Lowered Base Attack Time (1.6->1.5)
* Zeus: Arc Lightning becomes available for casting immediately after cooldown rather than wait for the Lightning to finish traveling. Cooldown increased from 2 to 2.5 seconds.
###########
## Items ##
###########
* Added a new basic item Ghost Scepter [details below]
* Added a new basic item Quelling Blade [details below]
* Added a new basic item Talisman of Evasion [details below]
* Added a new recipe item Poor Man’s Shield [details below]
* Added a new recipe item Force Staff [details below]
* Added a new recipe item Khadgar’s Pipe of Insight [details below]
* Added a new recipe item Magic Wand [details below]
* Aghanim’s Scepter: New Recipe [details below]
* Manta Style: Reworked [details below]
* Diffusal Blade: Can be upgraded once. Original stats adjusted [details below]
* Maelstrom: Recipe and stats adjusted [details below]
* Linken Sphere: Rewrote parts of the following abilities to be compatible with Linken Sphere: Shackleshot, Brain Sap, Spirit Lance, Test of Faith, Malefice, Poison Touch, Shadow Word, Astral Imprisonment, Life Break, X Marks The Spot, Battle Hunger, Open Wounds, Electric Vortex, Paralyzing Casks, Multicast, Adaptive Strike Strength>Agility, Nether Swap, Rupture, Stifling Dagger, Sprout, Lightning Bolt, Lion’s Impale, Nerubian Assassin’s Impale, Ravage, Burrow Strike, Unstable Concoction, Mana Leak, Sven’s Storm Bolt, Reaper’s Scythe, Nether Strike, Gush.
* Assault Cuirass: Lowered recipe cost (2000->1500 gold)
* Assault Cuirass: Positive and negative armor auras now work on structures
* Blademail: Returns pure damage type
* Bloodstone: Lowered regeneration per charge (2->1.5) and passive regeneration (200->150 %)
* Cranium Basher: Uses Belt of Giant Strength along with a slight increase to stun duration (1.1->1.4 seconds). Total cost is unchanged.
* Divine Rapier: Improved damage (200->250 dmg)
* Eul’s Scepter of Divinity: Can be used to target yourself
* Eye of Skadi: Lowered recipe cost (1250->750 gold)
* Gem of True Sight: Lowered item cost (750->700 gold)
* Headress of Rejuvination: Lowered recipe cost (225->200 gold)
* Linken Sphere: No longer interrupts your teleportation when it blocks a spell
* Lothar’s Edge: Added 125 backstab damage
* Lothar’s Edge: Lowered cooldown by 2 seconds (20->18 cd)
* Lothar’s Edge: Requires Claymore instead of Mithril Hammer
* Magic Stick: Added a 25 second cooldown (it now has a buildup)
* Manta Style: Can now be disassembled
* Manta Style: Increased cooldown (40->50 cd)
* Mask of Madness: Lowered recipe cost (1050->1000 gold)
* Mithril Hammer: Lowered item cost (1610->1600 gold)
* Monkey King Bar: Now has an extra new passive ability True Strike that can be toggled on and off [details below]
* Phase Boots: Changed the duration/cooldown (5/10->6/12 seconds)
* Phase Boots: Lowered armor bonus (7->5 armor)
* Planeswalker’s Cloak: Lowered item cost (650->400 gold)
* Radiance: Removed the 8% evasion and improved burn damage (35->40), AOE (550->650 AOE), and recipe cost (1525->1350 g)
* Refresher Orb: Mana regen is now the total sum of its components (150->200%)
* Ring of Regeneration: Lowered item cost (375->350 gold)
* Sange and Yasha: Removed the recipe requirements
* Satanic: Changed Unholy Rage active (+15% lifesteal and +30 damage for 20 seconds -> +150% lifesteal for 3.5 seconds)
* Satanic: Now retains the bonus damage from Helm of the Dominator
* Stout Shield: Changed damage block system [see details below]
* Stout Shield: Lowered item cost (300->250 gold)
* The Butterfly: Now requires Talisman of Evasion instead of a recipe
* Vanguard: Improved block chances (65->70%)
* Vanguard: Improved health regeneration (5->6 hp)
* Heroes that use scepter now have the information about the upgrades they would get on their ultimate tooltips.
* Aghanim’s Scepter: Upgraded Chain Frost doesn’t improve bounce count, only damage
* Aghanim’s Scepter: Upgraded Eclipse cooldown no longer improves, only the Lucent Beam count gets upgraded
* Aghanim’s Scepter: Upgraded Laguna Blade level 3 damage reduced by 100
* Aghanim’s Scepter: Upgraded Life Drain cooldown removed and damage reduced (170/200/300->150/200/250)
* Aghanim’s Scepter: Upgraded Mass Serpent Wards bonus count nerfed (12->10)
* Aghanim’s Scepter: Upgraded Sonic Wave cooldown reduced from 120/100/75 to 110 (Still improves from original 135 cd and via damage)
* Aghanim’s Scepter: Removed from Ogre Magi (Might return it later after the rework has time to settle in first)
* Added Bane Elemental to Aghanim’s Scepter. Deals more damage
* Added Butcher to Aghanim’s Scepter. Deals damage based on his strength and aborbs that to heal himself. Damage from a constant 75/125/175 per second to 75/125/175 + 0.75 x Strength per second
* Added Clockwerk Goblin to Aghanim’s Scepter. Allows latching onto allies and reduces cooldown from 80/60/40 to 20 seconds
* Added Faceless Void to Aghanim’s Scepter. Lasts 1 second longer and slightly less cooldown
* Added Holy Knight to Aghanim’s Scepter. Dramatically reduces cooldown from 120 to 30
* Added Invoker to Aghanim’s Scepter. Improves Cooldown and Manacost (30/25/12/5-> 16/8/4/2 cd, 20/50/80/110->0 manacost)
* Added Juggernaut to Aghanim’s Scepter. Improves Slash Count and Cooldown (+2 slashes, -20 cd)
* Added Lord of Avernus to Aghanim’s Scepter. Increased duration by 2 seconds
* Added Nightstalker to Aghanim’s Scepter. Gives unobstructed vision at night
* Added Pandaren Brewmaster to Aghanim’s Scepter. Improves the power of the Pandas and adds more duration
* Added Sacred Warrior to Aghanim’s Scepter. Improves Damage and cooldown (50->65% damage, 45/30/15->24/16/8 Seconds)
* Added Sand King to Aghanim’s Scepter. Adds an extra pulse and lowers cooldown (+1 Pulse, -20 cd)
* Added Shadow Priest to Aghanim’s Scepter. Increased Weave duration by 6 seconds. Added 200 AOE
* Added Spiritbreaker to Aghanim’s Scepter. Dramatically reduces cooldown from 75 to 20 seconds
* Added Techies to Aghanim’s Scepter. Improves Damage and Cast Range (300/450/600->450/600/750 damage and 500->900 range cast range)
* Added Twin Head Dragon to Aghanim’s Scepter. Improves spawn time and damage (75/125/175->125/175/225 dmg)
* Added Vengeful Spirit to Aghanim’s Scepter. Improves Cooldown (45->10 cd)
* Added Windrunner to Aghanim’s Scepter. Does not reduce damage from secondary item effects. Cooldown from 60 to 15.
* Summary of heroes that now make use of Scepter: Lord of Avernus, Bane Elemental, Holy Knight, Clockwerk Goblin, Shadow Priest, Sacred Warrior, Invoker, Juggernaut, Tormented Soul, Slayer, Demon Witch, Moon Rider, Necrolyte, Nightstalker, Pandaren Brewmaster, Butcher, Oblivion, Queen of Pain, Shadow Shaman, Crystal Maiden, Spiritbreaker, Sand King, Twin Head Dragon, Vengeful Spirit, Venomancer, Faceless Void, Windrunner, Witch Doctor, Lord of Olympia.
####################
## Misc Highlight ##
####################
* Reorganized heroes into taverns based on hero class. There are now 3 taverns per class, the “good” tavern has the heroes that are easier to recognize as “good”, the evil tavern has the heroes that are easier to recognize as “evil” and the mix as the ones that are in between. In each tavern the heroes are organized inside of it by alphabet. The Taverns are colored according to the class. For example, the good Intelligence tavern is Blue with the color darkening as it goes to the evil side.
* Side shops are now organized independent from their item slot in their original stores. This also fixes hotkey conflict issues.
* Reworked the side shop item layouts. There are now two shops there, a Goblin Laboratory and a Goblin Merchant. New items have been added to these shops. Here is the complete listing of the items in there:
Goblin Laboratory: Scroll of Town Portal, Magic Stick, Sobi Mask, Stout Shield, Ring of Regeneration, Ring of Health, Cloak, Helm of Iron Will, Mask of Death
Goblin Merchant: Slippers of Agility, Boots of Elvenskin, Belt of Giant Strength, Robe of the Mage, Quelling Blade, Gloves of Haste, Blades of Attack, Quarterstaff, Talisman of Evasion, Kelen’s Dagger, Ultimate Orb
* Reorganized all the recipe shops. The goals are both to make room for the recently added items and more importantly to organize them in a manner that makes guessing correctly where an item is an easy task for both existing and new players. I know none of us like to relearn item layouts, but this is a good thing to do for the long run.
- There are 6 recipe shops now in the following order:
Gateway Relics: Misc items that are primarily early game upgrades
Supportive Vestments: Various support style items that you get for your team
Arcane Sanctum: Castable or spell heavy themed items
Protectorate: Has mainly defensive/survival style items
Enchanted Artificats: Mostly orb effect items (with the exception of Yasha)
Ancient Weaponry: All other weapon items.
Note: I’m aware that Aegis is no longer needed in the shops, but I’m keeping it there until we need the space to help new users be aware of its existance through Roshan.
######################
## Modes & Commands ##
######################
* Added a new game mode -cd (-CaptainsDraft) [details below]
* Added a new game mode -rs (-randomside) to randomize which side your team starts in. This does not shuffle the players. It just places a team randomly as either Sentinel or Scourge.
* Added -random Intelligence/Strength/Agility. It gives you 100 less bonus gold than the 250 bonus gold the regular -random gives you.
* Added a new -tips system.If you enter the command, the game will give you 5 pointers (at various stages in the game) that are unique to each hero to help you get the basics down. These are not intended to imply guideliens on how to play a hero, but rather as simple tips if you are new with that hero. These are a work in progress.
* Added -water random
* -water now supports any color combinations using -water r g b format
* You can now change the terrain using -terrain snow on a per user basis. It is no longer a game mode. The “-terrain” or “-terrain default” command reverts the terrain to its normal state. Some of the other terrain modes you guys have emailed me about are still being worked on. I disabled them from this version because of some glitches they cause that haven’t been fixed yet. I will work on them more in the future if you guys want them.
* Added -disablehelp to Force Staff
* Added a command to display bonus gold received from Goblins Greed (-gg)
* Added -aa (Arrow Accuracy) for Elune’s Arrow hit percentages
* -disablehelp now prevents items from being picked up by non-owners from the fountain area
* -oi is turned on by default in observer games. Using -oi will disable it instead.
* Added a sub command to -om that disables neutral spawns
* Added a player only command “rollhero” or “-rh” to randomly display a heroname. This has no actual functional effect in the game, just a small easy command that some players wanted for their play groups.
* AFK detection no longer considers a player to be AFK during the drafting phases of some game modes
* Switch is disabled by default. Added a new temporary game mode -switchon (-so). Haven’t developed a new replacement system for switch yet. There are a few ideas I experimented with but nothing final yet. Based on the feedback I’ve gotten, I think the best thing to do is to disable it by default and allow a mode for it until a more suitable usage of it can be implemented.
* Improved the text presentation of -switch a little bit so the text is less intrusive
############################
## Gameplay & Performance ##
############################
* Added a few new terrain paths. Here are the rough areas that a change has been done in:
- To the right of the Sentinel Secret Shop above the ramp
- Above the Sentinel Goblin Shop
- Between the forest and the top Scourge lane
- Right side of sent jungle
- To the right of the second top Sentinel tower
- Added a new tree to the Scourge jungle
- In the area between the pair of Scourge neutrals near the powerup
* Range rax no longer has extra regeneration
* Added a new regeneration armor mechanism for towers and rax.
- The “regen armor” is stripped away whenever there are nearby creeps (or corpses). It gets restored once 15 seconds elapse without a nearby unit.
- If a tower or rax takes damage without the regen armor, that life lost can never be naturally regenerated. If it does have the regen armor, then it will regenerate at a rate of 40hp/seconds and take only 25% damage from illusions.
- Flagged areas are 1) All places considered in or near base 2) second Top Tower 3) second Mid Tower 4) second Bot Tower.
* Increased the non-splitting portion of the xp/gold from 8/level xp & 40 gold to 12*level xp & 30+5*level
* The non-splitting xp/gold bonuses are now doubled for EM like the rest of the xp/bounty system is
* Changed the damage type of the first tower to be Siege like the rest of the towers. Adjusted the damage table to keep the damage creeps take in the laning phase unchanged.
* Tower does not regenerate from allied damage (when trying to deny)
#####################
## Cosmetic & Misc ##
#####################
* Added two new hero kill sounds for 4x and 5x kills
* Added hero and creep stats to the scoreboard title by default
* Deny visual effect is shown by default now. -cson/off toggles it on and off. -di functionalities (and some extras) are now enabled by default.
* The upgrade mechanism of courier has been changed. You no longer lose the hotkey bindings you have when it is upgraded to crow.
* Many passive icons have been replaced with proper passive borders (will do the remaining in the near future)
* Improved color/text presentation for runes
* Adaptive Strike now displays the stun duration as overhead
* Added a joke name to Dragon Knight
* Added a new ability on couriers “Return Home” that sends your courier back to base
* Added a new ability on couriers “Transfer Items” that transfers your items to your hero directly
* Added a new visual effect for Death Pulse
* Added a new visual effect for Last Word
* Added a new visual effect for Mana Void
* Added a warning message when an old unsafe version of Warcraft is detected
* Added a player only sound effect and a text message when your hero respawns
* Added allied-only text message when an ally bottles or picks up a rune
* Added Armor Aura to Neutral Creep Enraged Wildkin
* Added joke name to Axe
* Added text for observers to show what abilities heroes are leveling
* Added the “Allied hero has fallen” sounds
* Added the music that plays in single player when typing “TenthLevelTaurenChieftain” to “-music special”
* Adjusted neutral creep active abilities to all be on the bottom left most spot
* Blackhole now uses an AOE targetting interface
* Bottled Runes now show color coded icons
* Changed Bottle and Captured Rune Icons
* Changed Magic Stick Icon
* Reduced maximum AFK time from 10 to 5 minutes
* Changed Omnislash hotkey from N to E
* Changed the cosmetics on Razor’s attack
* Improved the Cooldown animation so it is much easier to tell when a long cooldown spell is available
* Lothars windwalk icon is now the same as the item
* Lycan’s attack while in Wolf Form now properly plays an attack sound
* Normal mode can now pick from their team’s heroes plus neutral heroes
* Removed Furion teleportation restriction into enemy base (no need because of the new regen system)
* Rot no longer triggers Last Word
* Rune of Regeneration now expires once it you reach max hp and mp
* Silencer Intelligence stealing is now displayed as green for the +1 and red for the -1
* Splitshot no longer automatically turns off when you get disabled
* Stout Shield has a new icon now. Poor Man’s Shield uses stout’s old icon.
* Terrain snow now morphs regular trees into special snow trees.
* Updated Illusion Rune tooltip
* Updated Morph’s tooltip to reflect the recent attributes bonus added to it
* You no longer lose vision if an ally or yourself that is targeted with Astral Prison
* Improved icon for Soul Steal (172705)
* Added a new icon for Sunder (172705)
* Added a new icon for Tombstone (263561)
* Added a new icon for Lycan’s Feral Heart (180452)
* Changed the icon for Ring of Protection
* Decreased model size of Spirit Bear and True Form slightly
* Added a new visual effect to God’s Strength
* Enigma returns to the Scourge alliance
* Linken Sphere now plays a sound when the cooldown is ready and its active on you
##########
## Bugs ##
##########
* Diffusal Blade automatically fixes itself to burn properly on images when it reaches 0 charges (you used to have to drop and pick it up)
* Fixed a bug with manavoid damage (it dealt less damage than it should at higher levels)
* Fixed a rare bug with Open Wounds allied lifesteal
* Fixed a bug with Open Wounds and Infest
* Fixed a Moonlight Shadow not working on allied magic immune units
* Fixed a rare suicide bug with Terrorblade
* Fixed a recently introduced bug with Ursa’s Enrage not properly triggering fury swipes
* Fixed -hhn to not get reset when a new hero enters the map
* Fixed some bugs with Last Word when Silencer was dead
* Fixed Illusions created from Bottle not showing bottle in inventory
* Fixed Meat Hook not interrupting channeling if the target is fogged
* Fixed Open Wounds heal not working properly with some custom spells
* Fixed Replicate not removing the image when it errors due to backdooring
* Fixed some minor potential bugs with Ion Shell
* Fixed some -switch issues when combined with -ah
* Fixed some very minor inconsistencies between Sentinel and Scourge buildings
* Fixed spells like Laser and Brainsap to work with Decrepify
* Fixed spells like Zeus’s Wrath of God from reseting the AFK counter
* Fixed the attachment effects on Invoker, Lina, Lich and Chaos Knight from disappearing and reapearing 1 second later after attack actions.
* Fixed the creep upgrade timer to be in sync with the recent game start time for modes
* Fixed Tiny’s Illusions appearing small
#############
# Languages #
#############
The game is now available in 9 languages (5 new ones). English, Russian, Traditional Chinese, Simplified Chinese, Korean, French, Czech, German, and Brazilian Portuguese.
###########
# Details #
###########
Captains Draft:
===============
24 Heroes are randomly allocated in a circle (like RD). The 24 consist of 8 random Intelligence/Agility/Strength heroes, sorted in that order along the circle.
Each team has a total time bank of 2.5 minutes. Blue/Pink draft the heroes for their entire team.
Blue and Pink start off by alternating 1/1/1/1 ban picks.
It then goes into a 1/2/2/2/2/1 hero draft.
Once a hero picks/bans a hero, it immediately switches to the other player to act.
Your timer is shown in read when it is your turn to act.
I am considering implementing a new order for the bans for this mode in the future. The bans would not all happen before the pick process, it would be in between picks. I decided to keep it the traditional way for now and get some feedback on alternatives.
Quelling Blade:
================
+36% bonus damage to non-hero units (12% for ranged heroes)
Tree Chop
- Kills a Tree
- 40 Cooldown
Cost: 250
Has no sell price
Available at the Goblin Merchant
Can only carry one
Talisman of Evasion:
====================
+25% Evasion
Cost: 1800
Stout:
======
250 Gold
+60% to block 20 (10 for ranged)
Note: It has the same statistical value as before for melee.
Poor Man’s Shield:
==================
(250) Stout Shield
(300) 2x Slippers of Agility
+60% to block 20 non-hero damage (10 for ranged)
+100% to block 20 hero damage (10 for ranged)
+6 Agility
Force Staff:
============
(900) Quarterstaff
(1000) Staff of Wizardry
(300) Recipe
Total: 2200
+10 Intelligence
+10 Damage
+10 Attack Speed
Force (active)
Cooldown: 30
Manacost: 100
Castrange: 800
Mechanic: Pushes a unit (enemy, allied or self) 500 units in the direction that unit is facing.
This does not interrupt channeling spells
Khadgar’s Pipe of Insight:
==========================
(2050) Hood of Defiance
(909) Natherzim Buckler
(800) Recipe
Total:3759
A powerful artifact of mysterious origin, this pipe gives the bearer the insight to summon fields of null energy which envelop nearby allies, protecting them from 400 spell damage. Buff lasts 8 seconds.
+30% Magic Resistance
+8 HP Regeneration
+5 Armor
Barrier (Active)
Cooldown: 60
Manacost: 100
AOE: 700
Mechanic: Provides a 400 damage magic damage shield on nearby allied units. Affects Heroes and non-player creeps. If a unit already has this buff when another barrier is casted, it will override the buff with the new one instead of stacking additively. Buff lasts 8 seconds
Note: The 400 damage is before any magic reductions, not after. So a 300 damage spell removes 300 life from the shield, and not the 225 basic spell resistance. It is taken off the shield before it hits you, thus before any magic resistance is taken into effect.
Ghost Scepter:
==============
1500 Gold
Ghost Form (Active)
+7 All Attributes
Ghost Form: You change form for 4 seconds, taking 44% bonus damage from spells but being immune to physical attacks.
Duration: 4
Cooldown: 25
Monkey King Bar’s True Strike:
==============================
Makes your attacks never miss.
True Strike Does not stack properly with orb or chance abilities like Frost Arrows, Headshot, etc.
True Strike can be toggled on and off.
Note: MKB still has proc effect
Magic Wand:
===========
(159) 3x Ironwood Branch
(200) Magic Stick
(125) Recipe
Total: 474
+3 All Stats
Energy Charge (15 Charges)
Aghanim’s Scepter:
==================
(2000) 2 of any of Blade of Alacrity, Ogre Axe or Staff of Wizardry
(1200) Point Booster
(1200) Recipe
Total: 4400
+10 All Attributes
+200 HP
+150 MP
Improves Ultimates (see list of ultimates in log or on the ultimate tooltips for the heroes it improves)
Diffusal Blade:
===============
(2000) 2x Blades of Alacrity
(450) Robe of the Magi
(850) Diffusal Blade Recipe
Total: 3300
22 Agility
6 Intelligence
Feedback (20 mana)
Purge 8 charges
Diffusal Blade Level 2:
=========================
(3300) Diffusal Blade
(850) Diffusal Blade Recipe
Total: 4150
26 Agility
10 Intelligence
Feedback (36 mana)
Purge 8 charges (upgrading to level 2 restocks your charges back to 8)
Note: You cannot restock charges by buying the recipe again. It only upgrades once.
Old Maelstrom:
==============
1400 Claymore
1400 Recipe
450 Boots of Elvenskin
Total: 3250
+25 Damage
+6 Agility
Chain Lightning
Maelstrom:
==========
1600 Mithril Hammer
900 Recipe
500 Gloves of Haste
Total: 3000
+24 Damage
+15 Attack Speed
Chain Lightning
Manta Style:
=============
2250 Yasha
2100 Ultimate Orb
500 Recipe
Gives:
+26 Agility
+10 Strength
+10 Intelligence
+15 Attack Speed
+10% Movement Speed
+Mirror Image (same as old one)
Images deal 33% (previously 40%)
Images take 350% (previously 300%)
Shrapnel:
==========
Fires a ball full of shrapnel into the air. which promptly explodes, showering the target area. Enemy units that walk in this area get damaged and slowed. Deals 30% damage to buildings. Shrapnel lasts for 10 seconds.
AOE: 450
Slow: 15/20/25/30
Slow Duration: 2
DPS: 10/20/30/40
Cast Range: 900
Cooldown: 15
Manacost: 120
Crystal Nova:
==============
AOE Damage: 80/130/180/230
AOE: 400
Slow Duration: 5
Attack Speed Reduction: 20%
Movement Speed Reduction: 30%
Cast Range: 700
Cooldown: 15
Manacost: 100/120/140/160
Adaptive Strike:
================
It now always stuns and damages.
The amount of the damage and stun varies depending on how much of each attribute you have relative to the other one.
If you have 50% more agility than strength, it deals the maximum of the damage and the minimum of the stun
If you have 50% more strength than agility, it deals the maximum of the stun and the minimum of the damage
Everything in between the two is a smooth transition from one to the other
Damage(lvl1): Min: 0.25x Agility Max: 0.75xAgi
Damage(lvl2): Min: 0.25x Agility Max: 1.5xAgi
Damage(lvl3): Min: 0.25x Agility Max: 2.25xAgi
Damage(lvl4): Min: 0.25x Agility Max: 3.0xAgi
Stun(lvl1): Min: 0.25 Max: 0.75
Stun(lvl2): Min: 0.25 Max: 1.5
Stun(lvl3): Min: 0.25 Max: 2.25
Stun(lvl4): Min: 0.25 Max: 3.0
Min Knockback distance is 100, Max is 300
Storm Bolt:
============
Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units.
Damage: 100/175/250/325
Stun Duration: 2
AOE: 250
CD: 14
Manacost: 140
Cast Range: 600
Warcry:
=======
With the righteous anger of one wielding justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain movespeed and increased armor.
Movement Speed: 12%
Armor: 3/6/9/12
AOE: 350
Duration: 6
Cooldown: 36/30/24/18
Battle Trance:
===============
Jah’rakal unconsciously uses dormant magic to awaken the savagery of every warrior on the battlefield. Greatly increases attack speed for a short duration, and lasts an additional 4 seconds on Jah’rakal.
Attack Speed Bonus: 60/80/100
Duration: 4 seconds
Cooldown: 20
Manacost: 75
Note: This is a global spell.
Liquid Fire:
============
Straight from the belly of the beast, Jakiro slowly harnesses Liquid Fire when he attacks to burn his victims (175 AOE), and slow their attacks.
Damage Per Second: 10/15/20/25
Attack Speed Reduction: 20/30/40/50
AOE: 175
Duration: 5 seconds
Cooldown: 20/15/10/5
Note: Works on buildings
Fiery Soul:
=============
Passive
Whenever she casts a spell, she will gain temporary movement and attack speed bonus.
Duration: 5 seconds
Attack Speed Bonus: 20/30/40/50%
Movement Speed Bonus: 2/3/4/5%
Stacks with itself
Phantom Strike:
===============
Teleports to a unit and attacks it. Gains 100% attack speed for 3 seconds while attacking that same target. Maximum of 4 attacks.
Cooldown: 30/20/10/5
Manacost: 50
Old Multicast:
==============
lvl 1 - 20% for 2. [Scepter: 30% for 3]
lvl 2 - 20% for 3. [Scepter: 30% for 4]
lvl 3 - 20% for 4. [Scepter: 30% for 5]
New Multicast:
==============
lvl 1 - 30% for 2.
lvl 2 - 45% for 2 or 22.5% for 3
lvl 3 - 60% for 2 or 30% for 3 or 15% for 4.
No scepter upgrades
Example: Level 2 has 50% chance for at least 2x and a 25% for 3.
This displays overhead showing which multiplier of multicast was achieved.
Eyes In The Forest:
===================
Creates an enchanted tree at a target point, allowing Rooftrellen to see the tree’s surrounding area at all times. Vision improves slightly per level.
Cast Range: 100
Cooldown: 300/225/150/75
Manacost: 100/75/50/25
Note: Creates a regular tree if cast on the Sentinel side and a dead tree if cast on the Scourge side. The trees are slightly brighter when they are enchanted.
Nethertoxin:
=============
Passive. Adds bonus damage to your attacks based on how low the target enemy is.
Level 1: 80-100=>2 60-80=>4 40-60=>8 20-40=>16 0-20=>32
Level 2: 80-100=>4 60-80=>8 40-60=>16 20-40=>32 0-20=>64
Level 3: 80-100=>6 60-80=>12 40-60=>24 20-40=>48 0-20=>96
Level 4: 80-100=>8 60-80=>16 40-60=>32 20-40=>64 0-20=>128
The equation is rather simple, it starts off with 2/4/6/8 bonus damage, and doubles each 20% missing hp.
For example, if this is level 3 and the target has 30% health, then you have 48 bonus attack damage.
If this is level 4 and the target has 15% health, then you have 128 bonus attack damage.
Gives half the bonus against creeps and buildings.
Mystic Snake:
=============
A mystic snake made of energy jumps from target to target dealing damage and stealing some energy. After it reaches its last target, it jumps back to Medusa to replenish her mana. The snake deals more damage and steals more mana per jump.
Jumps: 3/4/5/6
Damage: 60/100/140/180 + 20% each successful damage jump
Mana: 20/30/40/50 + 20% each successful mana drain jump
Example:
Target A: Unit with mana
Target B: Unit with no mana
Target C: Unit with mana
Target D: Unit with no mana
Target E: Unit with mana
At level 4:
Target A takes 180 damage and loses 50 mana
Target B takes 216 damage and loses 0 mana
Target C takes 252 damage and loses 60 mana
Target D takes 288 damage and loses 0 mana
Target E takes 324 damage and loses 70 mana
In this example, at level 4 cast spell, with a ranged creep and 2 heros both getting hit by it, you regenerate 50+60+70=180 mana
Manacost: 140/150/160/170
Cooldown: 12
Jump AOE: 475
Cast Range: 700
Stone Gaze:
===========
Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties.
Gaze Duration: 5
AOE: 800
Speed Factor: 2/3/5
Damage to summoned units: 600/800/1000
Cooldown: 70
Manacost: 100/50/0
Doesn’t affect units that are not able to see Medusa directly (if medusa is fogged or invisible, then enemy can’t see her).
Direct line of sight is required.
#########
# Razor #
#########
Strength: 17 +1.9
Agility: 22 +2.5
Intelligence: 19 + 2.2
Attack Range: 475
Movement Speed: 295
Plasma Field:
————-
Razor releases a wave energetic plasma which grows in power as it extends outwards. Deals damage to units both on expansion and on contraction. The further the plasma is from razor the more energy it has.
Minimum Charge Damage: 40/60/80/100
Max Charge Damage:70/105/140/175
Speed: 800
AOE: 600
Cooldown: 16
Manacost: 125
Note: This can hit a unit once going out and once coming back in. Charge increases to max going outwards, then decreases to min coming inwards. This is a full circle AOE effect, a radius of small electrical effects travel outwards. It spawns from where you are and moves out with you.
Unstable Current:
—————-
Passive. Increases the movement speed and reflects a static charge whenever targeted, dealing damage and purging the unit briefly.
Movement Bonus: 3/6/9/12%
Damage: 40/60/80/100
Purge Duration: 0.3/0.6/0.9/1.2
Note: Does not trigger on attack orbs like Poison Attack or Frost Arrows
Static Link:
————
Taps into the energy of a target hero, creating a charged link between Razor and his foe. As long as this link is maintained, Razor will continue to steal damage from the target and adds it to his own.
Attack damage stolen per second: 5/10/15/20
Max link time: 10
Stolen duration: 13 seconds from link break.
Cast Range: 600
Break Range: 700
Manacost: 20/30/40/50
Cooldown: 45/40/35/30
Note: If you target a point on the ground, it will move in that path and lock onto the first hero it reaches. You have vision over the link itself.
Eye of the Storm:
——————
The Lightning Revenant calls upon a powerful storm of crackling energy, which strikes weakened enemies with deadly bolts of lightning. The storm is charged with Razor’s malevolent will, and will seek out only the most injured targets for its armor shattering blasts.
Damage: 37.5/50/62.5
Interval: 0.85/0.75/0.6
AOE: 500
Armor reduction per hit: 1 (stacks)
Duration: 20/25/30
Manacost: 100
Cooldown: 80/70/60
Damage dealt is physical. Only targets units in your vision.
This storm stops if Razor dies. Targets the lowest HP unit in the area.
############
# Batrider #
############
Strength: 23 + 2.5
Agility: 15 + 1.5
Intelligence: 24 + 2.5
Attack Range: 375
Movement Speed: 290
Cast Point 0.3
Attack Point 0.5
Hero Class: Intelligence
Sticky Napalm:
==============
Targets an area and drenches it in oil. Slows the movement speed and turn rate of units in that area. Extra casts of this on the same targets stacks.
Any fire damage from batrider will ignite the napalm, dealing damage for each stack.
Fire damage is any regular batrider attack, flamebreak or firefly
AOE: 375
Damage: 10/15/20/25
Slow: 3/5/7/9%
Turn rate reduction: 30%
Lasts 7 seconds (refreshes on hit)
Stack max: 10
Cast Range: 700
Manacost: 15
Cooldown: 3
Flamebreak:
==========
Hurls a highly explosive cocktail of dangerous chemicals at the target position. Upon impacting with an enemy the missile explodes, dealing damage and knocking all nearby foes away from the impact. Any unit who has been Napalmed will take additional damage from the blast.
Knocks back all units in the explosion area proportionally to how far they were from the center
Damage: 75/150/225/300
Max knockback: 400
Explosion AOE: 375
Detection AOE: 100
Damage: 75/150/225/300
Travel Distance: 1600
Manacost: 80/100/120/140
Cooldown: 11
Firefly:
===========
Flies high leaving a burning trail behind. Enemies who dare follow will get burned by the fiery napalm. Nothing can take the skies from him.
Trees in your path are killed by the fire.
Gives you flying pathing
Damage: 20/40/60/80 per second
AOE: 200
Spell Duration: 15
Pathing: Flying
CD: 40
Manacost: 100
Flaming Lasso:
===============
Snags a target with a constricting lasso, allowing the Batrider to drag them behind him as he moves.
Does not drag units over cliffs or impassable terrain.
If you TP or blink away or get ported away, the lasso breaks.
Cast Range: 175
Bind Range: 300
Manacost: 150
Cooldown: 130/90/50
Duration: 3/3.5/4
####################
# Tauren Chieftain #
####################
Strength: 24 + 2.7
Agility: 14 + 1.5
Intelligence: 23 + 1.6
Attack Range: 150
Movement Speed: 300
Cast Point 0.4
Attack Point 0.35
Hero Class: Strength
Since ancient times it has been prophesized by the Tauren elders that a Chieftain will come, strong as the mightiest warriors and wise as the eldest shamans. After many years of wandering the sacred lands, seeking wisdom from his forefathers, Cairne Bloodhoof has proven himself as the long awaited hero. Cairne carries with him the spirit of his mightiest ancestor, and now the ground shakes with the combined strength of the Chieftain and his guardian spirit. No physical nor magical barrier can reduce the power of his enchanted halberd, the weapon used by his guardian in ancient times. Such is the power of this axe that it can split the very earth itself. Seeking revenge for the ravaging of his homeland, Cairne will soon bring his wrath upon the Scourge.
Echo Stomp:
============
Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconcious. The spirit and Tauren Chieftain both deal 80 damage in the area, the Spirit dealing magical damage and the physical form dealing physical damage. Unconscious enemies will wake if they get hit. If the spirit is seperated from you, it will still perform its part of the spell.
If you damage a knocked out unit, it no longer becomes knocked out/immobile.
There is a spirit version of you doing the stomp animation with you at the same time (you can see it as well). You deal physical damage and it deals magical damage.
Physical Damage: 80
Magical Damage: 80
Channel Time: 1.4 seconds
AOE: 500
Knockout duration: 2/3/4/5 seconds
Manacost: 100/115/130/145
Cooldown: 15
Only player based damage can wake heroes. Damage dealt during a brief period after the stomp will not awaken heroes (0.65)
Ancestral Spirit:
=================
The Tauren Chieftain sends forth his guardian ancestor to bring ruin upon his foes. While seperate from the Chieftain, the spirit will mimic his movement and damage any unit it passes through. When it rejoins the Chieftain, it grants him bonus damage and movement speed for each enemy it has struck.
Magical Damage: 120/160/200/240
AOE: 275
Damage per creep: 3/6/9/12
movement speed per creep: 1%
Danage per hero: 10/20/30/40
movement speed per hero: 5%
Cooldown: 19
Manacost: 110
Max Charge Time: 8
If the spirit has not rejoined with you before that period, it will charge towards you to move back into you and enchant you.
Enchanted Time: 9 (The duration you have the buffs after the joining of the ancestral spirit)
Natural Order:
==============
Passive.
The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to its most basic level. Removes base Magic and Physical resistance.
AOE: 250
Percentage nullification: 25%/50%/75%/100%
Note: This exists on the spirit as well.
Ultimate - Earth Splitter:
==========================
Using his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged crack under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take damage based on their maximum life and have their speed slowed for a short time. Implodes after 3 seconds. Deals 35% of a unit’s maximum HP.
Cast Range: 1600
Travel speed: 600 ms
Delay after maturity: 0.5 seconds
AOE: 350
Damage: 35% of each unit’s maximum HP (half magical, half physical)
Slow Amount: 30/40/50%
Slow Duration: 3/4/5
Cooldown: 90/75/60
Manacost: 175
Example: You target a point, from where you are towards 1200 in the angle you click on, the split starts growing.
The split grows at 600 ms, so it takes 2 seconds to reach the end.
After it reaches the end, it plays an animation preparing for the implosion for 0.5 seconds and then it pulls everyone in and does the dmg/maim.
###########
## Notes ##
###########
Thanks to everyone that helped test this version and to all the players that have sent their feedback and requests in. There are many changes in this patch, some depend on the other one, so you’ll need to play it a bit to get a good idea for how things play out in practice. That being said, don’t hesitate to give me your first impressions and your overall feelings towards the update. There will probably be a Dota 6.60b or a Dota 6.61 to follow this one, so let me know any mistakes you find or any suggestions for stuff to change.
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